small bug fixes and news on the next patch
PATCH NOTES
- Added a grace period for jumping off platforms
- Enemies will no longer shoot if they don't have line of sight
The next patch is hopefully going to be the UI overhaul, however if other outstanding issues arise in playtesting those will be fixed first.
UI Overhaul plan:
- Redoing all the menus and UI in a new and consistent style
- Settings will actually work now
- Settings will save between scenes
- Buttons might have sounds when clicked (not sure on this one yet)
- Sensitivity slider
- Changes to the graphics settings to make them easier to understand
- Full controller support on the menus
- Level Select screen for future updates
Other misc fixes based on playtesting and feedback.
I'm not sure when this will come out but i will post updates on the progress here and there.
For now stay tuned :)
Files
Get Meat Engine
Meat Engine
Meat Engine, a gore filled surrealist fps
Status | In development |
Author | FoxTrox33 |
Genre | Action, Shooter |
Tags | 3D, Atmospheric, Creepy, First-Person, Horror, PSX (PlayStation), Retro, Sci-fi, Singleplayer |
More posts
- Update V0.1.6.52 days ago
- Demo Update V0.1.618 days ago
- Patch Update V0.1.5.442 days ago
- CITADEL UPDATE51 days ago
- Citadel beta test live55 days ago
- Update V0.1.4.163 days ago
- Update V0.1.474 days ago
- Update V0.1.3983 days ago
- Stability improvementsDec 21, 2024
- Update 0.1.35Dec 16, 2024
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