CITADEL UPDATE
Patch Notes:
New content
- New recoil system
- New level
- New weapon
- 3 New enemies - Vertica, Warden and Phantom
- New door sound
- Added transparent walls to some levels
Tweaks and fixes
- Tweaks to the movement
- Made rifle ammo larger
- Changed the shotgun ammo pickup appearance
- Fixed some issues with the UI
- Reduced jump speed of enemies
- Increased bullet size
- Fixed a bug with the kick not working at close range
- Fixed a bug with the extra lives
- Fixed an issue with the door text UI
- Increased Melee hitbox size (This my change)
- Reduced enemy count in E1M1
- Increased rifle accuracy
- Changed player start rotation in E1M0
Updated stuff
- Updated gore effects
- Updated extra life UI
- Updated Death screen and completion screen
- Updated level design in E1M0
- Updated level design in E1M1
Files
Get Meat Engine
Meat Engine
Meat Engine, a gore filled surrealist fps
Status | In development |
Author | FoxTrox33 |
Genre | Action, Shooter |
Tags | 3D, Atmospheric, Creepy, First-Person, Horror, PSX (PlayStation), Retro, Sci-fi, Singleplayer |
More posts
- Patch Update V0.1.5.48 days ago
- Citadel beta test live21 days ago
- Update V0.1.4.128 days ago
- Update V0.1.440 days ago
- Update V0.1.3949 days ago
- Stability improvements73 days ago
- Update 0.1.3578 days ago
- Update 0.1.3388 days ago
- Update V0.1.3 Steam branch Merge90 days ago
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