CITADEL UPDATE



Patch Notes:

New content

- New recoil system
- New level
- New weapon
- 3 New enemies - Vertica, Warden and Phantom
- New door sound
- Added transparent walls to some levels

Tweaks and fixes

- Tweaks to the movement
- Made rifle ammo larger
- Changed the shotgun ammo pickup appearance
- Fixed some issues with the UI
- Reduced jump speed of enemies
- Increased bullet size
- Fixed a bug with the kick not working at close range
- Fixed a bug with the extra lives
- Fixed an issue with the door text UI
- Increased Melee hitbox size (This my change)
- Reduced enemy count in E1M1
- Increased rifle accuracy
- Changed player start rotation in E1M0

Updated stuff

- Updated gore effects
- Updated extra life UI
- Updated Death screen and completion screen
- Updated level design in E1M0
- Updated level design in E1M1

Files

MeatEngineDemoV0.1.5.zip 411 MB
17 days ago

Get Meat Engine

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