1 Year Anniversary Update V0.1.6.8



Thank you to everyone who played the demo and helped me to improve the demo over time! Its officially been 1 year since the Meat Engine demo launched on Itch. The game has come a long way since then. Its been a long ride!

This update includes changes and improvements to all existing levels in the game.

Patch Notes:

New Content:

- Added dialog system

- Added the ability to kick Vertica projectiles back

- Added Some plants to the menu

- Added new NPC

- Added Checkpoints

- Added new particles to all levels

- Added visual indicator to interactable objects

Changes and updated content:

- Updated Husk sounds

- Updated Jump Pad sound

- Updated walker sounds

- Updated Warden Model and textures

- Updated lighting in E1M1

- Updated explosive barrel model and textures

- Updated level Design and lighting in E1M2

- Updated crouch and slider function 

- Updated lighting in  E1M3

- Updated Controls on gamepad

- Updated particles in Menu

- Updated rifle ammo model

- Updated Explosion VFX

- Updated Vertical Projectile Visual

- Updated some of the textures in the HUB

- Updated lighting in the HUB area

- Updated Level design in E1M3

- Updated Textures in E1M2

- Updated Mother Textures

- Removed an old camera system

- Removed some ambient audio in E1M2

- Increased keycard pickup range

- Reduced health pickups in E1M2

- Reduced Vertica health 300 -> 250 

- Made Walker and Husk attack hit boxes to make them easier to jump over

- Kicked barrels will now explode when hitting an enemy

Bug fixes:

- Fixed a bug that caused explosions to hit twice

- Fixed a bug that caused explosions to not damage Vertica

- Fixed some buttons in the main menu not working as intended

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