Version 0.1.8 is out now!
Meat Engine » Devlog
Patch Notes:
New Stuff
- Added stamina system
This will affect the slide, stamina is infinite outside of combat and shooting enemies will regenerate stamina faster. This new system is still early in development and will change according to feedback provided by players.
- Added sound effect when a secret is found
- Added a sound effect when performing a parry
- Added new bullet impact effects
- Added smooth turning to all enemies
- Added shockwaves to some explosions
- Added enforcers to E1M3
- Added a new test enemy to E1M4
Updates and Changes
- Updated extra life UI
- Updated various particle effects to be more retro
- Updated Unity engine version to 6000
- Moved level stats from the pause menu to the UI overlay screen
- Improved visibility of Hound Elites
- Changed kick hitbox when launching barrels and projectiles
- Fixed an issue with the Head IK system for NPCs
- Increased Kick damage 15 > 40
- Nerfed Super Shotgun damage
- Reduced Warden/Bone wheel health 400 > 325
- Fixed a ammo pickup in E1M4 that was too high
- Kick no longer does damage to barrels and projectiles
Files
MeatEngineDemoBuildV0.1.8.zip 602 MB
3 days ago
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Meat Engine
Meat Engine, a gore filled surrealist fps
Status | In development |
Author | FoxTrox33 |
Genre | Action, Shooter |
Tags | 3D, Atmospheric, Creepy, First-Person, Horror, PSX (PlayStation), Retro, Sci-fi, Singleplayer |
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